Credits
4.5
Types
Elective
Requirements
This subject has not requirements
, but it has got previous capacities
Department
EEL;ESAII;CS
Teachers
Person in charge
- Andreu Catala Mallofre ( andreu.catala@upc.edu )
Weekly hours
Theory
1
Problems
0
Laboratory
1.3
Guided learning
0.4
Autonomous learning
5
Competences
Generic
Academic
Professional
Teamwork
Appropiate attitude towards work
Analisis y sintesis
Objectives
Contents
-
Introduction
Principles of human-computer interaction.
User centered design, user needs elicitation and ergonomics principles.
Contexts of use, and functional requirements.
User-system communication design.
Project management principles. -
Interaction
Principles of human information processing, performance, learning and cognition.
Sensation and perception.
Cognitive basis of emotions. Cognitive engineering.
Multimodal interaction. -
Pervasive Computing
Principles and technology overview.
Architectures.
Operating Systems.
Location and context awareness.
Ubiquitius interfaces. -
Person centered Ambient Intelligence
Smart environments. Principles and technologies of Ambient Intelligent design.
Ambient Assisted Living (AAL): requirements and solutions.
Ethics in AAL: privacy, autonomy, integrity, reliability, e-inclusion, technology in the society, ...
Activities
Activity Evaluation act
Theory
3h
Problems
0h
Laboratory
2h
Guided learning
0h
Autonomous learning
11h
Theory
3h
Problems
0h
Laboratory
2h
Guided learning
0h
Autonomous learning
11h
Pervasive Computing
Theory
3h
Problems
0h
Laboratory
2h
Guided learning
0h
Autonomous learning
11h
Person centered Ambient Intelligence
Theory
3h
Problems
0h
Laboratory
2h
Guided learning
0h
Autonomous learning
11h
Theory
2h
Problems
0h
Laboratory
10.8h
Guided learning
5h
Autonomous learning
11h
Theory
0h
Problems
0h
Laboratory
0h
Guided learning
0h
Autonomous learning
0h
Theory
0h
Problems
0h
Laboratory
0h
Guided learning
0h
Autonomous learning
0h
Teaching methodology
Methodology will be based on two kind of activities: theory and practice. Theory will be developed arround specific topics with the following scheme:- Plenary conferences given by the teacher
- Self-study sessions done by the students on a related topic
- Students presentations about the conclusions on the topic (presentations will be part of the evaluation activities)
Practice aspect will follow a Project Based Learning approach:
1.The student should do a literature review of the field, detecting the most important research groups, patents and projects in his area of interest
2.Design of a real project based on a use case
3.Detailed analysis of the most convenient architecture and algorithmia.
4.Technologies and innovative aspects of the proposed solution
A presentation of the final project will be part of the evaluation process
Evaluation methodology
Evaluation will be according the implemented methodology for the course. The student will get a FINAL MARK mainly based on a continous evaluation scheme. A personal Final Exam based on theory aspects will be done, with a specific weight in the Final Mark.Final Mark = 0,4 PROJECT evolution mark + 0,3 PROJECT final assessment + 0,15 Presentation and reporting of theory sessions + 0,15 Final Exam mark.
- The evolution of the project will be based on a number of scheduled sessions that will be evaluated by the professors and the students (some of them)
- The final assessment of the Project will be done in a public presentation session at the end of the semester. This session will be evaluated by the professors and the students. Students will be asked to submitt a complete report of the Project that will be evaluated by the professors, but will be available to all the students for their information.
- After some specific theory sessions, the students will be asked to prepare a related subjet that they will present to the audience. The professors and the students will evaluate this session (with different weights in the marks) and a report will be submitted after this presentation. Professors will consider these reports in the professors' evaluation.
- In the final exam, the student will be asked to answer some specific questions related to the theory aspects developed along the course.
Bibliography
Basic
-
Human-Computer interaction: an empirical research perspective
- Scott MacKenzie, I,
Morgan Kaufmann,
2013.
ISBN: 9780124058651
https://discovery.upc.edu/discovery/fulldisplay?docid=alma991004001339706711&context=L&vid=34CSUC_UPC:VU1&lang=ca -
User-centered design stories: real-world UCD case files
- Righi, C.; James, J,
Morgan Kaufmann : Elsevier Science,
2007.
ISBN: 9780123706089
https://discovery.upc.edu/discovery/fulldisplay?docid=alma991000430749706711&context=L&vid=34CSUC_UPC:VU1&lang=ca -
Ambient intelligence
- Weber, W.; Rabaey, J.M.; Aarts, E. (eds.),
Springer,
2005.
ISBN: 3540238670
https://discovery.upc.edu/discovery/fulldisplay?docid=alma991003076349706711&context=L&vid=34CSUC_UPC:VU1&lang=ca -
Human-systems integration: from virtual to tangible
- Boy, G.A,
CRC Press,
2020.
ISBN: 9780367357733
https://discovery.upc.edu/discovery/fulldisplay?docid=alma991004210699706711&context=L&vid=34CSUC_UPC:VU1&lang=ca